Sprays acid at an enemy and nearby targets, dealing 6938 to 8062 ( Heroic: 8325 to 9675) Nature damage and applying a debilitating paralytic toxin. This is spawned underneath Acidmaw periodically while mobile and lasts 30 ( Heroic: 45) sec. Inflicts 5088 to 5912 Nature damage to enemy targets within the Poison Cloud. Used on Acidmaw's tank while mobile.ĭeals 2775 to 3225 ( Heroic: 3700 to 4300) Nature damage per 0.25 sec for 2.5 sec to enemies in front of the caster. Inflicts 7863 to 9137 ( Heroic: 12950 to 15050) Nature damage on an enemy and injects them with a paralytic toxin. Batter: Strikes an enemy for 75% of normal melee damage, interrupting spellcasting for 5 sec.Ģ7 September 2016 Phase 2: Acidmaw and Dreadscale Acidmaw abilities While mobile.Fire Bomb: Inflicts 4813 to 6187 Fire damage to all enemies within 8 yards of the target.While they are not very dangerous on melees, they are able to lock down a caster from ever casting any spell. The player under attack receives the debuff Snobolled!. On 10 man, they have 134,000 health only 4 of them spawn during the encounter. Snobold Vassals leap from Gormok's back, one for every 20% of Gormok's health loss (4 Snobolds total), and attack players.ω ϖ 10 yd range-Inflicts 100% ( Heroic: 150%) of weapon damage to an enemy and causes it to bleed for 1400 to 1800 ( Heroic: 2625 to 3375) damage per application every 2 seconds for 30 seconds.ω ϖ 50000 yd range-Deals a staggering stomp that inflicts 7800 to 8200 ( Heroic: 9263 to 9737) Physical damage to all enemies within 15 yards and interrupts spellcasting for 8 seconds.
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